Cinemas needed a blockbuster this year — enter a blockheaded “Minecraft Movie”
The video game adaptation is a surprise hit, smashing expectations by bringing in a record $157 million domestically in its opening weekend.
To strike gold at the box office, sometimes it helps to dig into the bedrock of popular video games.
Creeper hit
Over the weekend, “A Minecraft Movie” took US movie theaters by storm, bringing in a stacked $157 million domestically — which makes it not only the biggest domestic debut of 2025, but also the best ever opening weekend for a movie adapted from a video game.
The long-awaited movie was released on Friday after a decade of development… and it couldn’t have come soon enough for cinemas. According to a recent Bloomberg report, US movie ticket sales are down 11% so far this year, as theatrical releases for some new movies have dwindled to just 17 days.
It seems that box office hits have become harder to cultivate because of, surprise, surprise, online streaming, with films being pulled from screens after less time, or skipping theatrical release altogether, so that studios can cash in on pay-per-view and selling titles direct to streamers.
Indeed, Box Office Mojo data shows cumulative domestic box office takings have slumped year to date, after the worst March at the box office since the pandemic-addled 2021. For context, the highest-grossing film last March was “Dune 2,” which opened domestically to ~$82 million; in March 2025, it was Disney’s live-action “Snow White,” which debuted with just ~$43 million.
Arts, crafts
While critical reception for “A Minecraft Movie” has been what could generally be described as “mixed” — it sits at 48% on Rotten Tomatoes, and has seen some fairly scathing reviews — the flick has been a box office boon so far this April, creeping past initial projections of $70 million to $80 million, per Variety.
What analysts and critics perhaps neglected to account for is the winning ticket-shifting formula of adaptation movies that cater to a millions-strong global active user base of (often younger) game enthusiasts — as seen previously for “The Super Mario Bros. Movie,” which ended up being the second-highest grossing film of 2023.