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Luke Kawa

TSMC has to delay its Japanese expansion plans because it’s creating too much road traffic

Every government wants to attract foreign investment — particularly in a strategically important industry like semiconductors. But to do that, you need to create favorable domestic conditions to get that capital, like skilled workers and tax breaks. In Japan’s case, that includes wider roads.

The island nation’s bid to rejuvenate its chip production is running into traffic problems. At a shareholders’ meeting in Taiwan on Tuesday, TSMC CEO CC Wei said the foundry giant is delaying the expansion of a second plant in Japan because the company’s presence has “created too big an impact on the local traffic,” turning a 10- to 15-minute drive into “almost an hour.” He added that the company has told the Japanese government that delays in construction will continue until morale traffic improves.

The plant is located at Kikuyo, in the Kumamoto Prefecture. (In Pokemon terms, this would effectively be a semirural area outside Mauville City in the Hoenn region.)

The CEO continues to expect a record profit for TSMC this year, even as the strength in the Taiwanese dollar has been a drag of more than three percentage points on its operating margin.

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Chipotle beats Q4 estimates, but sinks on underwhelming full-year guidance

Chipotle reported earnings results that beat Wall Street estimates, but gave underwhelming full-year guidance.

For the last three months of 2025, Chipotle reported:

  • Adjusted earnings per share of $0.25, compared to the $0.24 analysts polled by FactSet were expecting.

  • Revenue of $3 billion, a bit higher than the $2.9 billion the Street was penciling in.

  • A comparable-store sales decline of 2.5%, less than the 2.9% decline the Street was expecting.

For the full year in 2026, Chipotle expects:

  • Comparable-store sales to be flat, compared to the 1.7% growth analysts were expecting.

Chipotle has struggled to spark sales over the past year and has previously cited strained consumers as a major headwind. The company fell more than 9% in after-hours trading shortly after the report was released.

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Take-Two raises its net bookings outlook, reaffirms November release for “Grand Theft Auto 6”

“Grand Theft Auto” and “NBA 2K” maker Take-Two reported results for its fiscal third quarter on Tuesday. Its shares climbed about 4% in after-hours trading.

The company posted net bookings, or the amount customers spent on its products, of $1.76 billion, up 28% from the same quarter last year. Wall Street analysts polled by FactSet expected $1.58 billion. In November, Take-Two guided for Q3 net bookings of between $1.55 billion and $1.6 billion.

Take-Two hiked its full-year bookings outlook to between $6.65 billion and $6.7 billion, up from a range of $6.4 billion to $6.5 billion. The new outlook compares to Wall Street’s $6.47 billion estimate. The gaming giant trimmed its full-year net loss guidance to between $369 million and $338 million (prior guidance: between $414 million and $349 million).

In its last quarter, Take-Two pushed back the planned release date of “Grand Theft Auto 6” from May 2026 to November 19, 2026. The company reaffirmed that date in Tuesday’s report. The game’s last trailer came in May 2025.

Shares of Take-Two and other major gaming companies have been sinking since late last week as investors react to early showcases of Google’s Project Genie, which allows users to generate interactive, “playable” worlds with a text or image prompt. As of Tuesday’s close, Take-Two has shed nearly $6 billion in market cap since Project Genie was released.

Analysts have called the market reaction unjustified, saying that the tool doesn’t allow for meaningful interactivity or replay-ability. According to mBank analyst Piotr Poniatowski, Project Genie is — at the moment — essentially a “one-minute-long walking simulator generator.”

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