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Major IT Outage hits banks, airlines, businesses worldwide
Screens and tech services across the globe were hit by last year’s CrowdStrike outage (Diego Radames/Getty Images)

CrowdStrike’s mixed earnings report sends stock lower as company seeks to put last year’s outage in the rearview

CrowdStrike reported first-quarter earnings after the bell Tuesday.

Max Knoblauch

It was nearly a year ago that CrowdStrike reached household name status following a software glitch that caused possibly the largest IT outage ever. The cybersecurity firms first-quarter earnings report, posted Tuesday, highlights its continued efforts to move past it.

CrowdStrike posted earnings per share of $0.73, beating analysts’ estimates of $0.66 per share. Its revenue rose 20% year over year to $1.1 billion, a hair shy of the Wall Street consensus. The company posted annual recurring revenue of $4.44 billion, up 22%.

For its second quarter, CrowdStrike expects sales of between $1.14 billion and $1.15 billion and adjusted earnings of $0.82 to $0.84. Thats compared to analysts expectations for $1.16 billion in revenue and earnings of $0.81, according to FactSet.

Investors were nonplussed, sending CrowdStrike shares, which have soared lately, down more than 6% after the report.

Last year, CrowdStrike reported $60 million in costs related to its outage. In its latest earnings, the company reported another $39.7 million in outage costs. CrowdStrike has projected millions of dollars more tied to discounts the company has offered customers as a mea culpa.

Despite costs still lingering, CrowdStrike shares have recovered, breaking record closing highs three times in the past week before Tuesdays drop after the bell. The stock has more than doubled off the lows it fell to last July shortly after the outage.

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Roblox answers Google’s Project Genie, launching the open beta for its “4D” AI creation tool

Roblox on Wednesday launched the open beta of its “4D” AI creation model, less than a week after the launch of Google’s Project Genie, an AI-powered interactive world generator.

The tool allows users to generate interactive objects that can be used in gameplay, such as a drivable car or a flyable plane, as opposed to static 3D objects.

Roblox’s “4D” system relies on rulesets called schemas that create objects out of multiple parts, allowing cars to have a body and movable wheels, for example.

“We expect to soon include schemas that cover the range of thousands of objects in the real world,” the company said.

The move to bring the tool out of early access and into open beta appears to be a response to Google’s Project Genie, which allows users to generate “playable” worlds out of a text or image prompt. Gaming stocks like Roblox, Take-Two, and Unity Software have dropped in the days since Project Genie’s release, though Wall Street analysts largely believe the market reaction to be unjustified, as interactivity through Google's tool is limited.

Roblox’s “4D” system relies on rulesets called schemas that create objects out of multiple parts, allowing cars to have a body and movable wheels, for example.

“We expect to soon include schemas that cover the range of thousands of objects in the real world,” the company said.

The move to bring the tool out of early access and into open beta appears to be a response to Google’s Project Genie, which allows users to generate “playable” worlds out of a text or image prompt. Gaming stocks like Roblox, Take-Two, and Unity Software have dropped in the days since Project Genie’s release, though Wall Street analysts largely believe the market reaction to be unjustified, as interactivity through Google's tool is limited.

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