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The video game industry is much bigger than the box office

The hype for GTA 6 underscores just how colossal the video game industry is

William Coulman

The trailer for a video game just hit 200 million views on YouTube.

The 90-second clip of Grand Theft Auto VI (GTA 6) — packed with footage from the long-awaited next installment of the iconic game franchise — broke the milestone some 7 months after it was released, as fans continue to scrutinize the teaser for clues about the game that won’t be released until fall 2025.

For context, the most popular trailer for last summer’s blockbuster hit Barbie has 85 million views on YouTube, while Oppenheimer racked up 71 million views.

The excitement surrounding GTA 6 is a good reminder of just how colossal the gaming industry is. Indeed, the Entertainment Software Association and Circana reported that last year US consumers spent more than $57 billion on video games… roughly equivalent to the total US box office revenue for the last seven years combined.

Video games vs. box office
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Indeed, for every dollar spent at US cinemas last year, the video game industry raked in over $6.

GTA 5, which has sold more than 200 million units, stands as one of the best-selling video games of all time. Released by Rockstar Games nearly 11 years ago, the game’s long-standing appeal has become legendary. The rise of video game streaming and gaming personalities has helped keep GTA 5 alive, with the title currently ranked as the most-watched game title on streaming platform Twitch in the last 7 days, per TwitchTracker.

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$5.6B

Disney could be well on its way to its third billion-dollar film of the year following a $345 million opening weekend for “Avatar: Fire and Ash.” The film’s opening gross puts the “Avatar” franchise’s total box office earnings at $5.6 billion — and counting.

The latest film, the second “Avatar” entry under Disney’s tent, earned about 75% of its total box office gross internationally — in line with previous movies in the (as of now) trilogy. Domestically, this one earned $88 million, falling short of expectations.

“Fire and Ash” was the widest Imax release ever, debuting on 1,703 screens globally and earning $43.6 million through the format. The $345 million “Fire and Ash” opening weekend was the second-highest of 2025, behind Disney’s “Zootopia 2,” which recently passed the $1 billion mark, globally.

Year to date, Disney has earned $5.8 billion globally at the box office.

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In less than 3 weeks, Disney’s “Zootopia 2” becomes the second billion-dollar film of 2025

The global film industry officially has its second billion-dollar film of the year, as Disney’s “Zootopia 2” surged past the $1 billion box office mark in just 17 days. The other billion-dollar film this year, the live-action “Lilo & Stitch,” was also made by Disney.

“Zootopia” was the fastest to reach 10 figures of any animated film. The animated hit, which had the highest-grossing global debut of the year over Thanksgiving weekend, has benefited from massive numbers in China.

Disney also logged two billion-dollar films last year with “Inside Out 2” and “Moana 2.” (The latter also came out over the Thanksgiving holiday.) The only other film to cross the mark in 2024 was “Deadpool and Wolverine,” which featured Disney’s IP.

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