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Nintendo’s Switch 2 is selling at more than twice the pace of the original

Nintendo posted the results of its fiscal first quarter on Friday, and the Switch 2’s initial quarter on sale was a banger.

Nintendo sold more than 5.8 million Switch 2 consoles in the April to June quarter, despite the system launching at the tail end of the period (June 5).

That’s more than double the original Switch’s 2.7 million first-quarter sales, and the console’s success more than doubled Nintendo’s quarterly revenue to about $3.8 billion. The better-than-expected revenue figure fueled Nintendo shares, and its US ADRs are up about 2% in premarket trading.

Switch 2 game sales reached 8.67 million units, compared to 24.4 million units for original Switch games. Because of the new console’s backward compatibility, Nintendo says “the people purchasing Nintendo Switch software include not only owners of Nintendo Switch, but also people who have bought Nintendo Switch 2.”

Nintendo said it still expects to sell 15 million Switch 2s and 45 million games in the fiscal year ending in March.

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The new owner of rhode beat estimates for its fiscal third quarter and boosted its guidance for the full year, even as headwinds in the UK and Germany continued.

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Roblox answers Google’s Project Genie, launching the open beta for its “4D” AI creation tool

Roblox on Wednesday launched the open beta of its “4D” AI creation model, less than a week after the launch of Google’s Project Genie, an AI-powered interactive world generator.

The tool allows users to generate interactive objects that can be used in gameplay, such as a drivable car or a flyable plane, as opposed to static 3D objects.

Roblox’s “4D” system relies on rule sets called schemas that create objects out of multiple parts, allowing cars to have a body and movable wheels, for example.

“We expect to soon include schemas that cover the range of thousands of objects in the real world,” the company said.

The move to bring the tool out of early access and into open beta appears to be a response to Google’s Project Genie, which allows users to generate “playable” worlds out of a text or image prompt. Gaming stocks like Roblox, Take-Two, and Unity Software have dropped in the days since Project Genie’s release, though Wall Street analysts largely believe the market reaction to be unjustified, as interactivity through Googles tool is limited.

Roblox’s “4D” system relies on rule sets called schemas that create objects out of multiple parts, allowing cars to have a body and movable wheels, for example.

“We expect to soon include schemas that cover the range of thousands of objects in the real world,” the company said.

The move to bring the tool out of early access and into open beta appears to be a response to Google’s Project Genie, which allows users to generate “playable” worlds out of a text or image prompt. Gaming stocks like Roblox, Take-Two, and Unity Software have dropped in the days since Project Genie’s release, though Wall Street analysts largely believe the market reaction to be unjustified, as interactivity through Googles tool is limited.

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Walmart joins the trillion-dollar club, becoming only the third non-tech American firm to do so

Shares have surged on rapid e-commerce growth, digital advertising, and new AI partnerships. Maybe Walmart isn’t that “offline” after all.

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