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Feet up on seat
Wheels up, feet up (Getty Images)

Air travel is back... and so are our frustrations with other passengers

A YouGov survey reveals the most common grievances

Tom Jones

Not onboard

In case you didn’t hear: air travel is back.

That means that airplane etiquette will be tested to its limits once again this summer. But, much like beauty, the flight from hell lies firmly in the eye of the beholder, with each individual nightmarish mid-air vision differing slightly from person to person…

To some, the thought of an over-friendly airborne neighbor who’s eager to spend ~80% of the 7 hour flight engaged in small talk is enough to make them fork out for that business upgrade, while others might be more horrified by a shoeless seat buddy or a chilling overdependence on the overhead AC.

Unacceptable plane behavior

According to a recent survey from YouGov, however, there are some common gripes that the vast majority of Americans share when it comes to onboard behavior. Topping the list — ahead of getting drunk, leaving your seat during turbulence, or ignoring the safety demonstration — was letting children play in the aisles.

It’s good to see more general annoyances and pains cropping up in the list alongside safety anxieties too: 81% of Americans agree that it’s just not okay to watch a movie or TV show without headphones while flying, 74% take umbrage with armrest hogs, and 65% say it’s unacceptable to leave your trash in the backseat pocket at the end of the journey.

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OpenAI set to air a minute-long Super Bowl ad for a second consecutive year, per WSJ

OpenAI is expected to broadcast a lengthy commercial at Super Bowl LX, The Wall Street Journal reported Monday.

Having aired its first-ever paid ad at last year’s Big Game, the ChatGPT maker is set to take another 60-second ad slot during NBC’s broadcast on February 8, according to people familiar with the matter.

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Tamagotchis are making a comeback, 3 decades after first becoming a global toy craze

If you were a ’90s kid, you might remember the craze around little egg-shaped toys with an 8-bit digital screen, displaying an ambiguous pet-thing that demanded food and attention.

Now, on the brand’s 30th anniversary, the Tamagotchi the Japanese pocket-sized virtual pet that launched a thousand cute and needy tech companions, from Nintendogs to fluffy AI robots — is making a minor comeback.

Tamagotchi Google Search Trends
Sherwood News

Looking at Google Trends data, searches for “tamagotchi” spiked in December in the US, up around 80% from just six months prior, with the most search volume in almost two decades.

While the toys are popular Christmas gifts, with interest volumes often seen ticking up in December each year, the sudden interest might also have something to do with the birthday celebrations that creator and manufacturer Bandai Namco are putting on, including a Tokyo exhibition that opened on Wednesday.

Game, set, hatch

More broadly, modern consumers appear to have a growing obsession with collectibles (see: Labubu mania), as well as a taste for nostalgia (see: the iPod revival, among many other trends).

But, having finally hit 100 million sales in September last year, the brand itself is probably just glad to exist, giving a whole new generation the chance to experience the profound grief of an unexpected Tamagotchi death.

$5.6B

Disney could be well on its way to its third billion-dollar film of the year following a $345 million opening weekend for “Avatar: Fire and Ash.” The film’s opening gross puts the “Avatar” franchise’s total box office earnings at $5.6 billion — and counting.

The latest film, the second “Avatar” entry under Disney’s tent, earned about 75% of its total box office gross internationally — in line with previous movies in the (as of now) trilogy. Domestically, this one earned $88 million, falling short of expectations.

“Fire and Ash” was the widest Imax release ever, debuting on 1,703 screens globally and earning $43.6 million through the format. The $345 million “Fire and Ash” opening weekend was the second-highest of 2025, behind Disney’s “Zootopia 2,” which recently passed the $1 billion mark, globally.

Year to date, Disney has earned $5.8 billion globally at the box office.

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