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White noise: Spotify's latest source of tension

White noise: Spotify's latest source of tension

**Breathe in…**While many people turn to ambient music to unwind, "white noise" is becoming a source of tension for Spotify, as podcasts that play relaxing sounds are costing the company millions every year.

According to an internal document, as reported by Bloomberg, Spotify has been looking to remove white noise and other ambient content, in an effort to turn audiences towards shows that are more lucrative for the platform.

Accounting for ~3 million listening hours on Spotify every day, white noise podcasts deliver aural tranquillity through a variety of soothing sounds. Listeners tune in to falling rain, tropical birds, radio static, or even the whirs of fans and airplanes — and the popularity of the genre only seems to be growing. Data from Google reveals that YouTube searches for "sleep music", "rain sounds" and "white noise" have surged in recent years. This has meant that ad revenue for podcasters in the burgeoning field is at its zen-ith, with creators raking in as much as $18,000 per month, simply for looping the same pacifying noises on repeat.

Breathe out...

In 2019, Spotify acquired Anchor, the podcast creation app, in a bid to encourage users to host their own shows. Since then, creators have swarmed to the service, with 44% of the 4m+ podcasts listed in the Podcast Index, hosted on Anchor.

However, Spotify’s push towards ‘talk’-based content unintentionally advanced the listenership of white noise and ambient podcasts. As pressure to improve the streaming service’s profitability mounts, with the price of its premium service increasing last month, banning white noise podcasts was considered, with the company estimating it would have boosted profits by nearly $40m. Much to meditate on.

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Tamagotchis are making a comeback, 3 decades after first becoming a global toy craze

If you were a ’90s kid, you might remember the craze around little egg-shaped toys with an 8-bit digital screen, displaying an ambiguous pet-thing that demanded food and attention.

Now, on the brand’s 30th anniversary, the Tamagotchi the Japanese pocket-sized virtual pet that launched a thousand cute and needy tech companions, from Nintendogs to fluffy AI robots — is making a minor comeback.

Tamagotchi Google Search Trends
Sherwood News

Looking at Google Trends data, searches for “tamagotchi” spiked in December in the US, up around 80% from just six months prior, with the most search volume in almost two decades.

While the toys are popular Christmas gifts, with interest volumes often seen ticking up in December each year, the sudden interest might also have something to do with the birthday celebrations that creator and manufacturer Bandai Namco are putting on, including a Tokyo exhibition that opened on Wednesday.

Game, set, hatch

More broadly, modern consumers appear to have a growing obsession with collectibles (see: Labubu mania), as well as a taste for nostalgia (see: the iPod revival, among many other trends).

But, having finally hit 100 million sales in September last year, the brand itself is probably just glad to exist, giving a whole new generation the chance to experience the profound grief of an unexpected Tamagotchi death.

$5.6B

Disney could be well on its way to its third billion-dollar film of the year following a $345 million opening weekend for “Avatar: Fire and Ash.” The film’s opening gross puts the “Avatar” franchise’s total box office earnings at $5.6 billion — and counting.

The latest film, the second “Avatar” entry under Disney’s tent, earned about 75% of its total box office gross internationally — in line with previous movies in the (as of now) trilogy. Domestically, this one earned $88 million, falling short of expectations.

“Fire and Ash” was the widest Imax release ever, debuting on 1,703 screens globally and earning $43.6 million through the format. The $345 million “Fire and Ash” opening weekend was the second-highest of 2025, behind Disney’s “Zootopia 2,” which recently passed the $1 billion mark, globally.

Year to date, Disney has earned $5.8 billion globally at the box office.

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