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Mad Men in a classic car
Who’s better at advertising, these guys or your car? (Gonzalo/GC Images)

The rise of in-car ads: Automakers now view infotainment screens as huge possible sources of ad revenue

Our cars are already trying to sell us stuff. CarPlay is disappearing because automakers want our data. And soon, cars may even eavesdrop on our conversations for ad targeting.

The modern car can parallel park itself, power a house during a blackout, pick its driver up from a parking lot, and remotely control a PlayStation 5. So does it really come as a surprise that it might also try to earn a little commission on selling you a sandwich?

Cars, like many other functional utilities now decked out with large connected screens, are quickly becoming an advertising gold mine. That potential revenue is leading automakers to test the controversial addition of in-car ads — and likely playing into the growing wave of automakers scrapping popular phone-mirroring systems like Apple CarPlay and Android Auto from their models.

In-car ads appear pretty subtle, for the most part — an in-map suggestion that a Dunkin Donuts is nearby on an early morning commute, or a gas station promotion on the infotainment screen when the tank is nearing empty — but as vehicles become more sophisticated, their ads do, too. Ford has even patented a system that would listen to your in-car conversations and serve you up relevant ads based on what you and your passengers said.

97%: Share of new vehicles with connected screens
$120/car: Annual “in-car e-commerce” revenue by 2030

In late November, X user and automotive writer Zerin Dube posted a photo of a marketing notification he received in his Jeep Grand Cherokee. Dube referred to the pop-up, which offered bonus cash toward the purchase of a new Stellantis vehicle, as an example of “late stage capitalism.” Despite the initial critique, Dube followed up the post two days later, writing, “Well it worked and now we have a Grand Cherokee and a Rubicon X.”

In an email, Stellantis said its in-vehicle message tech is used only on vehicle startup, while stationary, to alert drivers to “important messages, such as exclusive sales offers, vehicle recalls and vehicle health monitor alerts.” 

That sort of interaction is music to automakers’ ears. Flush with a shocking amount of driver data, and with connected screens in 97% of new cars worldwide, manufacturers and advertisers are figuring out how to turn that data into relevant ads. The car screen also offers benefits that other advertising locations don’t: the captive attention of a consumer who’s already on the move.

German-based driver interaction platform 4screen is at the forefront of the in-car ad industry. Partnered with 16 vehicle brands including Stellantis, Toyota, Volkswagen, and Mercedes, 4screen says its technology works on all infotainment systems (including Apple CarPlay and Android Auto). The company is operational in a dozen countries, having launched in the US in 2024. 

4screen is integrated into the infotainment screens of its automaker partners, and its ads show up as branded pins, sponsored searches, and pop-up recommendations. Cofounder and CEO Fabian Beste told Sherwood News that the goal is to be nonintrusive marketing and high value for drivers. The majority of 4screen’s marketing is currently geared toward utility: EV charging locations, supermarkets, or after-sale verticals like maintenance suggestions. Ads, Beste says, are an obvious next step for today’s cars.

4Screen advertising types
Four methods by which 4screen ads appear on infotainment screens (4screen)

“Vehicle connectivity rates are increasing, and if you compare in-car digital business models to those on other screens — smartphones, TVs, and so on — this is a massive, untapped market,” Beste said in an interview. “Considering the automobile as a digital device, why does it miss out on generating third-party revenue, a model virtually every other digital device successfully utilizes?”

4screen’s proprietary tracking system measures a given ad’s success by tracking parking rates. For up to three days after a push is sent out, a car parking at a given advertised location (be it a specific restaurant or gas station) is considered a success. Currently, 4screen says its ads result in a 3% to 7% boost in parking rates on average at these locations.

In-car ads are still a relative novelty, but the industry’s showing signs of big buy-in. In October, Tesla controversially partnered with Disney to promote “Tron: Ares” by rolling out an update that allowed drivers to replace their on-board visualizations with a Tron bike.

Ford has filed multiple patents for in-car advertising systems in recent years. One would use a car’s cameras to read nearby billboards and display similar ads on its infotainment screen; another could listen to conversations in the car, parsing for relevant key words. While many patents never see the light of day, these do at least reveal that major automakers are thinking deeply about how to integrate advertising into the car.

Ford advertising patent
An image found in one of Ford’s patent applications (Ford/Google Patents)

The market potential could be huge. Statista estimates there are 400 million “connected cars” currently on roads worldwide. The Center of Automotive Management, a German research institute, estimates “in-car e-commerce” revenues could reach between $100 and $120 per car, per year by 2030, creating an addressable market of more than $50 billion.

“We see a tremendous uptick in interest at the moment,” Beste said. “The current growth rate is easily tripling, approximately every year.”

The potential to tap into their existing car screens is likely a big part of why automakers have become increasingly antagonistic toward in-vehicle phone-mirroring systems like Apple’s CarPlay or Android Auto, despite their popularity. Rivian CEO RJ Scaringe has repeatedly defended the EV maker’s decision to omit those interfaces. Last year, GM said it would drop support for the systems in all of its vehicles.

“We’re at the very, very early stages of services we can have on a vehicle to improve the overall customer experience and make the journey smoother,” CEO Mary Barra said in an interview with the Verge in October.

The growth of autonomous driving tech also boosts the potential for the in-car ad market. Passengers in a self-driving car with nothing to do but read billboards may be more receptive to “stop at McDonald’s?” suggestions. Google’s robotaxi company Waymo last year denied reports that it would use data from its in-car cameras to target ads to riders amid privacy concerns. 4screen says it’s currently working on formats and use cases suitable for augmented reality or video streaming — though those features would be active only in autonomous modes.

The general public is hardly ever exactly thrilled about the idea of advertising making its way into another part of their lives (even if the car is one of the places we’re already most conditioned to encounter advertising). According to Beste, 4screen’s model doesn’t work if there’s too much friction. In-car marketing, he says, should avoid the blinky “overload” that’s come to dominate the open web and smartphones. Safety regulations also limit the ability of advertisers to be overly pushy via the infotainment screen.

“This ecosystem is fundamentally driven by a positive driver experience,” Beste said. “If the driver is happy and engaged, it naturally creates a beneficial environment.”

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Electronic Arts launches a platform to put more ads in its games

Video game publishing giant EA launched a new platform on Monday designed to make the process of selling immersive ad space in its popular games easier.

The company says the platform, called EA Advertising, allows brands to “integrate directly into gameplay through dynamic, real-time placements, from stadium signage to custom in-game content.”

More so than other studios, EA has incorporated advertising into its most popular titles. As Kotaku points out, the company’s ad efforts stretch as far back as 2006. Several of its sports franchises already feature partnerships with brands like Visa, Lowe’s, Red Bull, and PepsiCo.

In-game advertising hasn’t exactly been embraced by fans, but industry experts expect it to ramp up as companies seek more revenue to offset higher games budgets and surging memory costs. EA rival Take-Two has taken a different approach, with CEO Strauss Zelnick recently saying the company was “not at risk of doing brand partnerships” in the forthcoming “Grand Theft Auto VI,” and that ads in full-price games seems “unfair.”

The $55 billion deal to take EA private, led by Saudi Arabia’s Public Investment Fund, is set to close at the end of this month. Being the largest leveraged buyout in history, EA will likely look for more ways to boost revenue to cover interest payments.

More so than other studios, EA has incorporated advertising into its most popular titles. As Kotaku points out, the company’s ad efforts stretch as far back as 2006. Several of its sports franchises already feature partnerships with brands like Visa, Lowe’s, Red Bull, and PepsiCo.

In-game advertising hasn’t exactly been embraced by fans, but industry experts expect it to ramp up as companies seek more revenue to offset higher games budgets and surging memory costs. EA rival Take-Two has taken a different approach, with CEO Strauss Zelnick recently saying the company was “not at risk of doing brand partnerships” in the forthcoming “Grand Theft Auto VI,” and that ads in full-price games seems “unfair.”

The $55 billion deal to take EA private, led by Saudi Arabia’s Public Investment Fund, is set to close at the end of this month. Being the largest leveraged buyout in history, EA will likely look for more ways to boost revenue to cover interest payments.

business

JM Smucker says it sold $1 billion worth of Uncrustables in FY2026

After years of booming sandwich sales, JM Smucker has finally earned a billion-dollar crust.

On Tuesday, the company reported results for fiscal year 2026, highlighting better-than-expected profits driven by higher prices for coffee and sweet baked goods. However, at another point on the earnings call, CEO Mark Smucker pointed to one particularly jammy figure: in line with previous forecasts, the company sold $1 billion worth of its (almost always) crustless sandwiches, Uncrustables, in the last year alone.

business

Paramount reportedly offers concessions to resolve multistate antitrust investigation

Paramount has reportedly offered up some concessions in an effort to prevent an antitrust lawsuit by California and about 10 other states, according to Bloomberg reporting on Monday.

Reuters first reported on the potential suit from a group of unnamed states last week, which could throw a wrench in Paramount’s plans to buy rival Warner Bros. Discovery in a Hollywood megamerger.

The list of concessions is unknown, though Bloomberg previously reported that Paramount is open to divesting some of its kids TV assets to appease EU regulators.

Late last month, reports said US regulators appeared likely to approve the $110 billion merger, following a meeting between Paramount CEO David Ellison and DOJ antitrust staffers.

The list of concessions is unknown, though Bloomberg previously reported that Paramount is open to divesting some of its kids TV assets to appease EU regulators.

Late last month, reports said US regulators appeared likely to approve the $110 billion merger, following a meeting between Paramount CEO David Ellison and DOJ antitrust staffers.

$98B ⛽

The IATA released its latest financial outlook for the airline industry over the weekend, forecasting a $98 billion jump in the sector’s collective fuel bill. The world’s largest trade group representing airlines expects the oil spike to halve profits by 49% from last year to $23 billion.

The group also expects profit margins to halve year over year, falling from 2025’s 4.2% to 2%. Still, revenue is expected to climb to $1.17 trillion from $1.07 trillion.

A surge in the cost of jet fuel has rocked US and global airlines this year, leading Delta Air Lines, United Airlines, American Airlines, Southwest Airlines, JetBlue, and others to raise fares and ancillary charges like bag fees. Low-cost carriers, which operate on smaller margins, have been squeezed the hardest, resulting in Spirit’s shutdown.

“It’s a tough year for all airlines, especially those whose balance sheets had not yet recovered from COVID. And, of course, for those operating in the Gulf,” said IATA Director General Willie Walsh, who added that demand is holding up and about half of passengers expect to spend more on travel this year. “That bodes well for a strong northern summer peak season. The big unknown is how long travelers and shippers can tolerate the higher costs of connectivity.”

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